SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Giant Vulture

Large Monstrosity, Neutral Evil

AC 10 (natural armor)

Initiative +0

HP 25 (3d10 + 9)

Speed 10 ft., fly 60 ft., swim 5 ft., climb 5 ft., crawl 5 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
Resistances
Necrotic
Senses
passive Perception 13, darkvision 60 ft.
Languages
Understands Common but can't speak
CR
1 (200 XP)

Traits

Pack Tactics. The vulture has Advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Melee Attack Roll: , reach 5 ft. , and the target has the Poisoned condition until the end of its next turn.

Monster Weaknesses adds Weaknesses to this creature. View

Legendary Bestiary adds Legendary Actions to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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