SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Gorgon

Large Construct, Unaligned

AC 19 (natural armor)

Initiative +0

HP 114 (12d10 + 48)

Speed 40 ft., swim 20 ft., climb 20 ft., crawl 20 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
Senses
passive Perception 17, darkvision 60 ft.
CR
5 (1,800 XP)

Actions

Melee Attack Roll: , reach 5 ft. . If the target is a Large or smaller creature and the gorgon moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.
Constitution Saving Throw: DC 15, each creature in a 30-foot Cone. First Failure The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. Second Failure The target has the Petrified condition instead of the Restrained condition.

Bonus Actions

Trample. Dexterity Saving Throw: DC 16, one creature within 5 feet that has the Prone condition. Failure: . Success: Half damage.

DM Options: Monster Talents adds Talents to this creature. View

Monster Weaknesses adds Weaknesses to this creature. View

The Monsters Know What They're Doing adds Tactics to this creature. View

Home-Field Advantage adds Lair Actions to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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