SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Green Hag

Medium Fey, Neutral Evil

AC 17 (natural armor)

Initiative +1

HP 82 (11d8 + 33)

Speed 30 ft., swim 30 ft., climb 15 ft., crawl 15 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
, , ,
Senses
passive Perception 14, darkvision 60 ft.
Languages
Common, Elvish, Sylvan
CR
3 (700 XP)

Traits

Amphibious. The hag can breathe air and water.
Mimicry. The hag can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations only with a successful DC 14 Wisdom (Insight) check.

Actions

Melee Attack Roll: , reach 5 ft. .
The hag makes two Claw attacks.
The hag casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 12, to hit with spell attacks): - **At Will:** Dancing Lights, Disguise Self, Invisibility, Minor Illusion, Ray of Sickness

Monster Weaknesses adds Weaknesses to this creature. View

Home-Field Advantage adds Lair Actions to this creature. View

Legendary Bestiary adds Legendary Actions to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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