For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --repeating_npctrait_-CREATE_name|Celestial Restoration --repeating_npctrait_-CREATE_description|If the naga dies, it returns to life in 1d6 days and regains all its Hit Points unless Dispel Evil and Good is cast on its remains.
!setattr --sel --repeating_npcaction_-CREATE_name|Multiattack --repeating_npcaction_-CREATE_description|The naga makes two Bite attacks. It can replace any attack with a use of Poisonous Spittle.
!setattr --sel --repeating_npcaction_-CREATE_name|Poisonous Spittle --repeating_npcaction_-CREATE_description|Constitution Saving Throw: DC 16, one creature the naga can see within 60 feet. Failure: 31 (7d8) Poison damage, and the target has the Blinded condition until the start of the naga's next turn. Success: Half damage only.
!setattr --sel --repeating_npcaction_-CREATE_name|Spellcasting --repeating_npcaction_-CREATE_description|The naga casts one of the following spells, requiring no Somatic or Material components and using Wisdom as the spellcasting ability (spell save DC 16): - **At Will:** Thaumaturgy - **1/Day Each:** Clairvoyance, Cure Wounds, Flame Strike, Geas, True Seeing
Celestial Restoration.
If the naga dies, it returns to life in days and regains all its Hit Points unless Dispel Evil and Good is cast on its remains.
Actions
Melee Attack Roll: , reach 10 ft. .
The naga makes two Bite attacks. It can replace any attack with a use of Poisonous Spittle.
Constitution Saving Throw: DC 16, one creature the naga can see within 60 feet. Failure: , and the target has the Blinded condition until the start of the naga's next turn. Success: Half damage only.
The naga casts one of the following spells, requiring no Somatic or Material components and using Wisdom as the spellcasting ability (spell save DC 16):
- **At Will:** Thaumaturgy
- **1/Day Each:** Clairvoyance, Cure Wounds, Flame Strike, Geas, True Seeing
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