SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Lion

Large Beast, Unaligned

AC 12 (natural armor)

Initiative +2

HP 22 (4d10)

Speed 50 ft., swim 25 ft., climb 25 ft., crawl 25 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
,
Senses
passive Perception 13, darkvision 60 ft.
CR
1 (200 XP)

Traits

Pack Tactics. The lion has Advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Running Leap. With a 10-foot running start, the lion can Long Jump up to 25 feet.

Actions

The lion makes two Rend attacks. It can replace one attack with a use of Roar.
Melee Attack Roll: , reach 5 ft. .
Wisdom Saving Throw: DC 11, one creature within 15 feet. Failure: The target has the Frightened condition until the start of the lion's next turn.

Monster Weaknesses adds Weaknesses to this creature. View

Legendary Bestiary adds Legendary Actions to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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