SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Mage

Small Humanoid, Neutral

AC 15 (natural armor)

Initiative +2

HP 81 (18d8)

Speed 30 ft., swim 15 ft., climb 15 ft., crawl 15 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
, ,
Senses
passive Perception 14
Languages
Common and any three languages
CR
6 (2,300 XP)

Actions

Melee or Ranged Attack Roll: , reach 5 ft. or range 120 ft. .
The mage makes three Arcane Burst attacks.
The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14): - **At Will:** Detect Magic, Light, Mage Armor, Mage Hand, Prestidigitation - **2/Day Each:** Fireball, Invisibility - **1/Day Each:** Cone of Cold, Fly

Bonus Actions

Misty Step. The mage casts Misty Step, using the same spellcasting ability as Spellcasting.

Reactions

Protective Magic. The mage casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.

Monster Weaknesses adds Weaknesses to this creature. View

The Monsters Know What They're Doing adds Tactics to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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