SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Medusa

Medium Monstrosity, Lawful Evil

AC 15 (natural armor)

Initiative +6

HP 127 (17d8 + 51)

Speed 30 ft., swim 15 ft., climb 15 ft., crawl 15 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
, ,
Senses
passive Perception 14, darkvision 150 ft.
Languages
Common plus one other language
CR
6 (2,300 XP)

Actions

Melee Attack Roll: , reach 5 ft. .
The medusa makes two Claw attacks and one Snake Hair attack, or it makes three Poison Ray attacks.
Ranged Attack Roll: , range 150 ft. .
Melee Attack Roll: , reach 5 ft. .

Bonus Actions

Petrifying Gaze. Constitution Saving Throw: DC 13, each creature in a 30-foot Cone. If the medusa sees its reflection in the Cone, the medusa must make this save. First Failure The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. Second Failure The target has the Petrified condition instead of the Restrained condition.

DM Options: Monster Talents adds Talents to this creature. View

Monster Weaknesses adds Weaknesses to this creature. View

The Monsters Know What They're Doing adds Tactics to this creature. View

Home-Field Advantage adds Lair Actions to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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