For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --npc|1 --npc_name|Mummy --npc_type|Small undead, Lawful Evil --npc_ac|11 --npc_actype|natural armor --hp|58|58 --npc_hpformula|9d8 + 18 --npc_speed|20 ft., swim 10 ft., climb 10 ft., crawl 10 ft. --npc_challenge|3 --npc_xp|700 --npc_senses|passive Perception 11, darkvision 60 ft. --npc_languages|, Common plus two other languages --npc_vulnerabilities| --npc_resistances| --npc_immunities|Necrotic, Poison --npc_condition_immunities|Charmed, Exhaustion, Frightened, Paralyzed, Poisoned --strength_base|16 --npc_str_save_base|3 --npc_saving_flag|1 --dexterity_base|8 --npc_dex_save_base|-1 --constitution_base|15 --npc_con_save_base|2 --intelligence_base|6 --npc_int_save_base|-2 --wisdom_base|12 --npc_wis_save_base|3 --charisma_base|12 --npc_cha_save_base|1
!setattr --sel --repeating_npcaction_-CREATE_name|Dreadful Glare --repeating_npcaction_-CREATE_description|Wisdom Saving Throw: DC 11, one creature the mummy can see within 60 feet. Failure: The target has the Frightened condition until the end of the mummy's next turn. Success: The target is immune to this mummy's Dreadful Glare for 24 hours.
!setattr --sel --repeating_npcaction_-CREATE_name|Multiattack --repeating_npcaction_-CREATE_description|The mummy makes two Rotting Fist attacks and uses Dreadful Glare.
!setattr --sel --repeating_npcaction_-CREATE_name|Rotting Fist --repeating_npcaction_-CREATE_description|Melee Attack Roll: +5, reach 5 ft. 8 (1d10 + 3) Bludgeoning damage plus 10 (3d6) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can't regain Hit Points, its Hit Point maximum doesn't return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.
Wisdom Saving Throw: DC 11, one creature the mummy can see within 60 feet. Failure: The target has the Frightened condition until the end of the mummy's next turn. Success: The target is immune to this mummy's Dreadful Glare for 24 hours.
The mummy makes two Rotting Fist attacks and uses Dreadful Glare.
Melee Attack Roll: , reach 5 ft. . If the target is a creature, it is cursed. While cursed, the target can't regain Hit Points, its Hit Point maximum doesn't return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 () every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.
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