SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Ogre Zombie

Large Undead, Neutral Evil

AC 8 (natural armor)

Initiative -2

HP 85 (9d10 + 36)

Speed 30 ft., swim 15 ft., climb 15 ft., crawl 15 ft.

STR DEX CON INT WIS CHA
Score
Save
Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
passive Perception 8, darkvision 60 ft.
Languages
Understands Common and Giant but can't speak
CR
2 (450 XP)

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Melee Attack Roll: , reach 5 ft. .

Monster Weaknesses adds Weaknesses to this creature. View

Legendary Bestiary adds Legendary Actions to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

Some links below are affiliate links. Bookwyrm may earn a commission on qualifying purchases, at no extra cost to you.


Discussion

Log in to join the discussion.

No comments yet. Start the discussion.

Quick search

⌘O
Searching all accessible entries
  • Search by name, or choose a recently opened entry.
Add to…
Full-text search — matches in entries, pages, notes and your uploaded documents. Filter with @ and #; start with ! to search everything you can access.
  • Type to search the full text of everything you can access, including uploaded documents.
↵ open ⌘↵ new tab