For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --repeating_npctrait_-CREATE_name|Regeneration --repeating_npctrait_-CREATE_description|The oni regains 10 Hit Points at the start of each of its turns if it has at least 1 Hit Point.
!setattr --sel --repeating_npcaction_-CREATE_name|Multiattack --repeating_npcaction_-CREATE_description|The oni makes two Claw or Nightmare Ray attacks. It can replace one attack with a use of Spellcasting.
!setattr --sel --repeating_npcaction_-CREATE_name|Nightmare Ray --repeating_npcaction_-CREATE_description|Ranged Attack Roll: +5, range 60 ft. 9 (2d6 + 2) Psychic damage, and the target has the Frightened condition until the start of the oni's next turn.
!setattr --sel --repeating_npcaction_-CREATE_name|Shape-Shift --repeating_npcaction_-CREATE_description|The oni shape-shifts into a Small or Medium Humanoid or a Large Giant, or it returns to its true form. Other than its size, its game statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed.
!setattr --sel --repeating_npcaction_-CREATE_name|Spellcasting --repeating_npcaction_-CREATE_description|The oni casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 13): - **At Will:** - **1/Day Each:** Charm Person, Darkness, Gaseous Form, Sleep
!setattr --sel --repeating_npcbonusaction_-CREATE_name|Invisibility --repeating_npcbonusaction_-CREATE_description|The oni casts Invisibility on itself, requiring no spell components and using the same spellcasting ability as Spellcasting.
Regeneration.
The oni regains 10 Hit Points at the start of each of its turns if it has at least 1 Hit Point.
Actions
Melee Attack Roll: , reach 10 ft. .
The oni makes two Claw or Nightmare Ray attacks. It can replace one attack with a use of Spellcasting.
Ranged Attack Roll: , range 60 ft. , and the target has the Frightened condition until the start of the oni's next turn.
The oni shape-shifts into a Small or Medium Humanoid or a Large Giant, or it returns to its true form. Other than its size, its game statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed.
The oni casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 13):
- **At Will:**
- **1/Day Each:** Charm Person, Darkness, Gaseous Form, Sleep
Bonus Actions
Invisibility.
The oni casts Invisibility on itself, requiring no spell components and using the same spellcasting ability as Spellcasting.
Monster Weaknesses
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Weaknesses
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The Monsters Know What They're Doing
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Tactics
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Home-Field Advantage
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Lair Actions
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Official miniatures
Pre-painted minis of this creature, catalogued from minisgallery.com.
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