SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Pseudodragon

Small Dragon, Neutral Good

AC 14 (natural armor)

Initiative +2

HP 10 (3d4 + 3)

Speed 15 ft., fly 60 ft., swim 7 ft., climb 7 ft., crawl 7 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
,
Senses
passive Perception 15, darkvision 60 ft., blindsight 10 ft.
Languages
Understands Common and Draconic but can't speak
CR
1/4 (50 XP)

Traits

Magic Resistance. The pseudodragon has Advantage on saving throws against spells and other magical effects.

Actions

Melee Attack Roll: , reach 5 ft. .
The pseudodragon makes two Bite attacks.
Constitution Saving Throw: DC 12, one creature the pseudodragon can see within 5 feet. Failure: , and the target has the Poisoned condition for 1 hour. Failure by 5 or More: While Poisoned, the target also has the Unconscious condition, which ends early if the target takes damage or a creature within 5 feet of it takes an action to wake it.

DM Options: Monster Talents adds Talents to this creature. View

The Monsters Know What They're Doing adds Tactics to this creature. View

Creature Harvest Index: Dragons adds Loot to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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