For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --repeating_npctrait_-CREATE_name|Fiendish Restoration --repeating_npctrait_-CREATE_description|If the rakshasa dies outside the Nine Hells, its body turns to ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.
!setattr --sel --repeating_npctrait_-CREATE_name|Greater Magic Resistance --repeating_npctrait_-CREATE_description|The rakshasa automatically succeeds on saving throws against spells and other magical effects, and the attack rolls of spells automatically miss it. Without the rakshasa's permission, no spell can observe the rakshasa remotely or detect its thoughts, creature type, or alignment.
!setattr --sel --repeating_npcaction_-CREATE_name|Baleful Command --repeating_npcaction_-CREATE_description|Wisdom Saving Throw: DC 18, each enemy in a 30-foot Emanation originating from the rakshasa. Failure: 28 (8d6) Psychic damage, and the target has the Frightened and Incapacitated conditions until the start of the rakshasa's next turn.
!setattr --sel --repeating_npcaction_-CREATE_name|Cursed Touch --repeating_npcaction_-CREATE_description|Melee Attack Roll: +10, reach 5 ft. 12 (2d6 + 5) Slashing damage plus 19 (3d12) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target gains no benefit from finishing a Short Rest\|XPHB\|Short or Long Rest.
!setattr --sel --repeating_npcaction_-CREATE_name|Multiattack --repeating_npcaction_-CREATE_description|The rakshasa makes three Cursed Touch attacks.
!setattr --sel --repeating_npcaction_-CREATE_name|Spellcasting --repeating_npcaction_-CREATE_description|The rakshasa casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 18): - **At Will:** Detect Magic, Detect Thoughts, Disguise Self, Mage Hand, Minor Illusion - **1/Day Each:** Fly, Invisibility, Major Image, Plane Shift
Fiendish Restoration.
If the rakshasa dies outside the Nine Hells, its body turns to ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.
Greater Magic Resistance.
The rakshasa automatically succeeds on saving throws against spells and other magical effects, and the attack rolls of spells automatically miss it. Without the rakshasa's permission, no spell can observe the rakshasa remotely or detect its thoughts, creature type, or alignment.
Actions
Wisdom Saving Throw: DC 18, each enemy in a 30-foot Emanation originating from the rakshasa. Failure: , and the target has the Frightened and Incapacitated conditions until the start of the rakshasa's next turn.
Melee Attack Roll: , reach 5 ft. . If the target is a creature, it is cursed. While cursed, the target gains no benefit from finishing a Short Rest|XPHB|Short or Long Rest.
The rakshasa makes three Cursed Touch attacks.
The rakshasa casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 18):
- **At Will:** Detect Magic, Detect Thoughts, Disguise Self, Mage Hand, Minor Illusion
- **1/Day Each:** Fly, Invisibility, Major Image, Plane Shift
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Official miniatures
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