SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Remorhaz

Huge Monstrosity, Unaligned

AC 17 (natural armor)

Initiative +5

HP 195 (17d12 + 85)

Speed 40 ft., swim 20 ft., climb 20 ft., burrow 30 ft., crawl 20 ft.

STR DEX CON INT WIS CHA
Score
Save
Immunities
Cold, Fire
Senses
passive Perception 10, darkvision 60 ft., tremorsense 60 ft.
CR
11 (7,200 XP)

Traits

Heat Aura. At the end of each of the remorhaz's turns, each creature in a 5-foot Emanation originating from the remorhaz takes .

Actions

Melee Attack Roll: , reach 10 ft. . If the target is a Large or smaller creature, it has the Grappled condition (escape DC 17), and it has the Restrained condition until the grapple ends.

Bonus Actions

Swallow. Strength Saving Throw: DC 19, one Large or smaller creature Grappled by the remorhaz (it can have up to two creatures swallowed at a time). Failure: The target is swallowed by the remorhaz, and the Grappled condition ends. A swallowed creature has the Blinded and Restrained conditions, it has Cover|XPHB|Total Cover against attacks and other effects outside the remorhaz, and it takes at the start of each of the remorhaz's turns. If the remorhaz takes 30 damage or more on a single turn from a creature inside it, the remorhaz must succeed on a DC 15 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, each of which falls in a space within 5 feet of the remorhaz and has the Prone condition. If the remorhaz dies, any swallowed creature no longer has the Restrained condition and can escape from the corpse by using 15 feet of movement, exiting Prone.

DM Options: Monster Talents adds Talents to this creature. View

Home-Field Advantage adds Lair Actions to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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