For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --repeating_npctrait_-CREATE_name|Iron Scent --repeating_npctrait_-CREATE_description|The rust monster can pinpoint the location of ferrous metal within 30 feet of itself.
!setattr --sel --repeating_npcaction_-CREATE_name|Antennae --repeating_npcaction_-CREATE_description|The rust monster targets one nonmagical metal object—armor or a weapon—worn or carried by a creature within 5 feet of itself. Dexterity Saving Throw: DC 11, the creature with the object. Failure: The object takes a -1 penalty to the AC it offers (armor) or to its attack rolls (weapon). Armor is destroyed if the penalty reduces its AC to 10, and a weapon is destroyed if its penalty reaches -5. The penalty can be removed by casting the Mending spell on the armor or weapon.
!setattr --sel --repeating_npcaction_-CREATE_name|Destroy Metal --repeating_npcaction_-CREATE_description|The rust monster touches a nonmagical metal object within 5 feet of itself that isn't being worn or carried. The touch destroys a 1-foot Cube Area of Effect \|XPHB\|Cube of the object.
!setattr --sel --repeating_npcaction_-CREATE_name|Multiattack --repeating_npcaction_-CREATE_description|The rust monster makes one Bite attack and uses Antennae twice.
!setattr --sel --repeating_npcreaction_-CREATE_name|Reflexive Antennae --repeating_npcreaction_-CREATE_description|_Trigger:_ An attack roll hits the rust monster. _Response:_ The rust monster uses **Antennae**.
Iron Scent.
The rust monster can pinpoint the location of ferrous metal within 30 feet of itself.
Actions
The rust monster targets one nonmagical metal object—armor or a weapon—worn or carried by a creature within 5 feet of itself. Dexterity Saving Throw: DC 11, the creature with the object. Failure: The object takes a -1 penalty to the AC it offers (armor) or to its attack rolls (weapon). Armor is destroyed if the penalty reduces its AC to 10, and a weapon is destroyed if its penalty reaches -5. The penalty can be removed by casting the Mending spell on the armor or weapon.
Melee Attack Roll: , reach 5 ft. .
The rust monster touches a nonmagical metal object within 5 feet of itself that isn't being worn or carried. The touch destroys a 1-foot Cube [Area of Effect]|XPHB|Cube of the object.
The rust monster makes one Bite attack and uses Antennae twice.
Reactions
Reflexive Antennae.
_Trigger:_ An attack roll hits the rust monster. _Response:_ The rust monster uses **Antennae**.
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