SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Satyr

Medium Fey, Chaotic Neutral

AC 13 (natural armor)

Initiative +3

HP 31 (7d8)

Speed 40 ft., swim 20 ft., climb 20 ft., crawl 20 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
, ,
Senses
passive Perception 12
Languages
Common, Elvish, Sylvan
CR
1/2 (100 XP)

Traits

Magic Resistance. The satyr has Advantage on saving throws against spells and other magical effects.

Actions

Melee Attack Roll: , reach 5 ft. . If the target is a Medium or smaller creature, the satyr pushes the target up to 10 feet straight away from itself.
Wisdom Saving Throw: DC 12, one creature the satyr can see within 90 feet. Failure: .

DM Options: Monster Talents adds Talents to this creature. View

Monster Weaknesses adds Weaknesses to this creature. View

The Monsters Know What They're Doing adds Tactics to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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