SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Shadow

Medium Undead, Chaotic Evil

AC 12 (natural armor)

Initiative +2

HP 27 (5d8 + 5)

Speed 40 ft., swim 20 ft., climb 20 ft., crawl 20 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
Resistances
Acid, Cold, Fire, Lightning, Thunder
Immunities
Necrotic, Poison
Senses
passive Perception 10, darkvision 60 ft.
CR
1/2 (100 XP)

Traits

Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.
Sunlight Weakness. While in sunlight, the shadow has Disadvantage on Test.

Actions

Melee Attack Roll: , reach 5 ft. , and the target's Strength score decreases by . The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse hours later.

Bonus Actions

Shadow Stealth. While in Dim Light or darkness, the shadow takes the Hide action.

DM Options: Monster Talents adds Talents to this creature. View

Monster Weaknesses adds Weaknesses to this creature. View

The Monsters Know What They're Doing adds Tactics to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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