From SRD 5.2.1

Succubus

Medium Fiend, Neutral Evil

AC 15 (natural armor)

Initiative +3

HP 71 (13d8 + 13)

Speed 30 ft., fly 60 ft., swim 15 ft., climb 15 ft., crawl 15 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
, , , ,
Resistances
Cold, Fire, Poison, Psychic
Senses
passive Perception 15, darkvision 60 ft.
Languages
Abyssal, Common, Infernal; telepathy 60 ft.
CR
4 (1,100 XP)

Traits

Incubus Form. When the succubus finishes a Long Rest, it can shape-shift into an Incubus, using that stat block instead of this one.

Actions

The succubus casts Dominate Person (level 8 version), requiring no spell components and using Charisma as the spellcasting ability (spell save DC 15).
Constitution Saving Throw: DC 15, one creature Charmed by the succubus within 5 feet. Failure: . Success: Half damage. Failure or Success: The target's Hit Point maximum decreases by an amount equal to the damage taken.
Melee Attack Roll: , reach 5 ft. .
The succubus makes one Fiendish Touch attack and uses Charm or Draining Kiss.

Bonus Actions

Shape-Shift. The succubus shape-shifts to resemble a Medium or Small Humanoid or back into its true form. Its game statistics are the same in each form, except its Fly Speed is available only in its true form. Any equipment it's wearing or carrying isn't transformed.

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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