For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --npc|1 --npc_name|Tough Boss --npc_type|Small humanoid, Neutral --npc_ac|16 --npc_actype|natural armor --hp|82|82 --npc_hpformula|11d8 + 33 --npc_speed|30 ft., swim 15 ft., climb 15 ft., crawl 15 ft. --npc_challenge|4 --npc_xp|1100 --npc_senses|passive Perception 10 --npc_languages|, Common plus one other language --npc_vulnerabilities| --npc_resistances| --npc_immunities| --npc_condition_immunities| --strength_base|17 --npc_str_save_base|5 --npc_saving_flag|1 --dexterity_base|14 --npc_dex_save_base|2 --constitution_base|16 --npc_con_save_base|5 --intelligence_base|11 --wisdom_base|10 --charisma_base|11 --npc_cha_save_base|2
!setattr --sel --repeating_npctrait_-CREATE_name|Pack Tactics --repeating_npctrait_-CREATE_description|The tough has Advantage on an attack roll against a creature if at least one of the tough's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
!setattr --sel --repeating_npcaction_-CREATE_name|Heavy Crossbow --repeating_npcaction_-CREATE_description|Ranged Attack Roll: +4, range 100/400 ft. 13 (2d10 + 2) Piercing damage.
!setattr --sel --repeating_npcaction_-CREATE_name|Multiattack --repeating_npcaction_-CREATE_description|The tough makes two attacks, using Warhammer or Heavy Crossbow in any combination.
!setattr --sel --repeating_npcaction_-CREATE_name|Warhammer --repeating_npcaction_-CREATE_description|Melee Attack Roll: +5, reach 5 ft. 12 (2d8 + 3) Bludgeoning damage. If the target is a Large or smaller creature, the tough pushes the target up to 10 feet straight away from itself.
Pack Tactics.
The tough has Advantage on an attack roll against a creature if at least one of the tough's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Ranged Attack Roll: , range 100/400 ft. .
The tough makes two attacks, using Warhammer or Heavy Crossbow in any combination.
Melee Attack Roll: , reach 5 ft. . If the target is a Large or smaller creature, the tough pushes the target up to 10 feet straight away from itself.
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