SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Troll

Large Giant, Chaotic Evil

AC 15 (natural armor)

Initiative +1

HP 94 (9d10 + 45)

Speed 30 ft., swim 15 ft., climb 15 ft., crawl 15 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
Senses
passive Perception 15, darkvision 60 ft.
Languages
Giant
CR
5 (1,800 XP)

Traits

Loathsome Limbs (4/Day). If the troll ends any turn Bloodied and took 15+ Slashing damage during that turn, one of the troll's limbs is severed, falls into the troll's space, and becomes a Troll Limb. The limb acts immediately after the troll's turn. The troll has 1 Exhaustion level for each missing limb, and it grows replacement limbs the next time it regains Hit Points.
Regeneration. The troll regains 15 Hit Points at the start of each of its turns. If the troll takes Acid or Fire damage, this trait doesn't function on the troll's next turn. The troll dies only if it starts its turn with 0 Hit Points and doesn't regenerate.

Actions

The troll makes three Rend attacks.
Melee Attack Roll: , reach 10 ft. .

Bonus Actions

Charge. The troll moves up to half its Speed straight toward an enemy it can see.

Monster Weaknesses adds Weaknesses to this creature. View

The Monsters Know What They're Doing adds Tactics to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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