SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Tyrannosaurus Rex

Huge Beast, Unaligned

AC 13 (natural armor)

Initiative +3

HP 136 (13d12 + 52)

Speed 50 ft., swim 25 ft., climb 25 ft., crawl 25 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
Senses
passive Perception 14
CR
8 (3,900 XP)

Actions

Melee Attack Roll: , reach 10 ft. . If the target is a Large or smaller creature, it has the Grappled condition (escape DC 17). While Grappled, the target has the Restrained condition and can't be targeted by the tyrannosaurus's Tail.
The tyrannosaurus makes one Bite attack and one Tail attack.
Melee Attack Roll: , reach 15 ft. . If the target is a Huge or smaller creature, it has the Prone condition.

DM Options: Monster Talents adds Talents to this creature. View

Monster Weaknesses adds Weaknesses to this creature. View

Home-Field Advantage adds Lair Actions to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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