For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --repeating_npcaction_-CREATE_name|Bite --repeating_npcaction_-CREATE_description|Melee Attack Roll: +7, reach 5 ft. 17 (2d12 + 4) Piercing damage. If the target is a Humanoid, it is subjected to the following effect. Constitution Saving Throw: DC 14. Failure: The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Werebear under the DM's control and has 10 Hit Points. Success: The target is immune to this werebear's curse for 24 hours.
!setattr --sel --repeating_npcaction_-CREATE_name|Handaxe --repeating_npcaction_-CREATE_description|Melee or Ranged Attack Roll: +7, reach 5 ft or range 20/60 ft. 14 (3d6 + 4) Slashing damage.
!setattr --sel --repeating_npcaction_-CREATE_name|Multiattack --repeating_npcaction_-CREATE_description|The werebear makes two attacks, using Handaxe or Rend in any combination. It can replace one attack with a Bite attack.
!setattr --sel --repeating_npcbonusaction_-CREATE_name|Shape-Shift --repeating_npcbonusaction_-CREATE_description|The werebear shape-shifts into a Large bear-humanoid hybrid form or a Large bear, or it returns to its true humanoid form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed.
Melee Attack Roll: , reach 5 ft. . If the target is a Humanoid, it is subjected to the following effect. Constitution Saving Throw: DC 14. Failure: The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Werebear under the DM's control and has 10 Hit Points. Success: The target is immune to this werebear's curse for 24 hours.
Melee or Ranged Attack Roll: , reach 5 ft or range 20/60 ft. .
The werebear makes two attacks, using Handaxe or Rend in any combination. It can replace one attack with a Bite attack.
Melee Attack Roll: , reach 5 ft. .
Bonus Actions
Shape-Shift.
The werebear shape-shifts into a Large bear-humanoid hybrid form or a Large bear, or it returns to its true humanoid form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed.
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