For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --npc|1 --npc_name|Wight --npc_type|Medium undead, Neutral Evil --npc_ac|14 --npc_actype|natural armor --hp|82|82 --npc_hpformula|11d8 + 33 --npc_speed|30 ft., swim 15 ft., climb 15 ft., crawl 15 ft. --npc_challenge|3 --npc_xp|700 --npc_senses|passive Perception 13, darkvision 60 ft. --npc_languages|, Common plus one other language --npc_vulnerabilities| --npc_resistances|Necrotic --npc_immunities|Poison --npc_condition_immunities|Exhaustion, Poisoned --strength_base|15 --npc_str_save_base|2 --npc_saving_flag|1 --dexterity_base|14 --npc_dex_save_base|2 --constitution_base|16 --npc_con_save_base|3 --intelligence_base|10 --wisdom_base|13 --npc_wis_save_base|1 --charisma_base|15 --npc_cha_save_base|2 --npc_perception_base|3 --npc_skills_flag|1 --npc_stealth_base|4
!setattr --sel --repeating_npctrait_-CREATE_name|Sunlight Sensitivity --repeating_npctrait_-CREATE_description|While in sunlight, the wight has Disadvantage on ability checks and attack rolls.
!setattr --sel --repeating_npcaction_-CREATE_name|Life Drain --repeating_npcaction_-CREATE_description|Constitution Saving Throw: DC 13, one creature within 5 feet. Failure: 6 (1d8 + 2) Necrotic damage, and the target's Hit Point maximum decreases by an amount equal to the damage taken. A Humanoid slain by this attack rises 24 hours later as a Zombie under the wight's control, unless the Humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at a time.
!setattr --sel --repeating_npcaction_-CREATE_name|Multiattack --repeating_npcaction_-CREATE_description|The wight makes two attacks, using Necrotic Sword or Necrotic Bow in any combination. It can replace one attack with a use of Life Drain.
!setattr --sel --repeating_npcaction_-CREATE_name|Necrotic Bow --repeating_npcaction_-CREATE_description|Ranged Attack Roll: +4, range 150/600 ft. 6 (1d8 + 2) Piercing damage plus 4 (1d8) Necrotic damage.
Sunlight Sensitivity.
While in sunlight, the wight has Disadvantage on ability checks and attack rolls.
Actions
Constitution Saving Throw: DC 13, one creature within 5 feet. Failure: , and the target's Hit Point maximum decreases by an amount equal to the damage taken. A Humanoid slain by this attack rises 24 hours later as a Zombie under the wight's control, unless the Humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at a time.
The wight makes two attacks, using Necrotic Sword or Necrotic Bow in any combination. It can replace one attack with a use of Life Drain.
Ranged Attack Roll: , range 150/600 ft. .
Melee Attack Roll: , reach 5 ft. .
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