SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Zombie

Medium Undead, Neutral Evil

AC 8 (natural armor)

Initiative -2

HP 15 (2d8 + 6)

Speed 20 ft., swim 10 ft., climb 10 ft., crawl 10 ft.

STR DEX CON INT WIS CHA
Score
Save
Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
passive Perception 8, darkvision 60 ft.
Languages
Understands Common plus one other language but can't speak
CR
1/4 (50 XP)

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Melee Attack Roll: , reach 5 ft. .

DM Options: Monster Talents adds Talents to this creature. View

Monster Weaknesses adds Weaknesses to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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