SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Staff of Charming

Staffs , Rare (requires attunement by a bard, cleric, druid, sorcerer, warlock, or wizard)

Price

MSRP Merchant's Sorcerous Rarities Pricelist 8,400–12,600 gp (current source)

SANE Sane Magic Item Prices 12,000 gp

Staff
This staff has 10 charges. While holding the staff, you can use any of its properties:Cast Spell. You can expend 1 of the staff's charges to cast Charm Person, Command, or Comprehend Languages from it using your spell save DC.Reflect Enchantment. If you succeed on a saving throw against an Enchantment spell that targets only you, you can take a Reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell.Resist Enchantment. If you fail a saving throw against an Enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn.
Regaining Charges. The staff regains 1d8 + 2 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff crumbles to dust and is destroyed.


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