SRD 5.2 SRD 5.2.1 (current printing)
SRD 5.1 SRD 5.1Dragonborn
- Size
- Your size is Medium.
- Speed
- Your base walking speed is 30 feet.
For the 2014 D&D 5E by Roll20 PC sheet. The game creator needs Pro and ChatSetAttr. Select a token linked to the destination character and paste each command into chat one at a time, in order. The first enables itemized traits; later commands add the features from this entry.
This exports descriptions, not class/species mechanics or choices. It includes all listed feature levels, not only those earned by a particular character. Re-running creates duplicates.
!setattr --sel --simpletraits|complex
!setattr --sel --repeating_traits_-CREATE_name|Breath Weapon: Acid --repeating_traits_-CREATE_source|Racial --repeating_traits_-CREATE_source_type|Dragonborn --repeating_traits_-CREATE_description|When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in either a 15-foot Cone or a 30-foot Line that is 5 feet wide (choose the shape each time). Each creature in that area must make a Dexterity saving throw (DC 8 plus your Constitution modifier and Proficiency Bonus). On a failed save, a creature takes 1d10 acid damage. On a successful save, a creature takes half as much damage. This damage increases by 1d10 when you reach character levels 5 (2d10), 11 (3d10), and 17 (4d10). You can use this Breath Weapon a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
!setattr --sel --repeating_traits_-CREATE_name|Breath Weapon: Cold --repeating_traits_-CREATE_source|Racial --repeating_traits_-CREATE_source_type|Dragonborn --repeating_traits_-CREATE_description|When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in either a 15-foot Cone or a 30-foot Line that is 5 feet wide (choose the shape each time). Each creature in that area must make a Dexterity saving throw (DC 8 plus your Constitution modifier and Proficiency Bonus). On a failed save, a creature takes 1d10 cold damage. On a successful save, a creature takes half as much damage. This damage increases by 1d10 when you reach character levels 5 (2d10), 11 (3d10), and 17 (4d10). You can use this Breath Weapon a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
!setattr --sel --repeating_traits_-CREATE_name|Breath Weapon: Fire --repeating_traits_-CREATE_source|Racial --repeating_traits_-CREATE_source_type|Dragonborn --repeating_traits_-CREATE_description|When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in either a 15-foot Cone or a 30-foot Line that is 5 feet wide (choose the shape each time). Each creature in that area must make a Dexterity saving throw (DC 8 plus your Constitution modifier and Proficiency Bonus). On a failed save, a creature takes 1d10 fire damage. On a successful save, a creature takes half as much damage. This damage increases by 1d10 when you reach character levels 5 (2d10), 11 (3d10), and 17 (4d10). You can use this Breath Weapon a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
!setattr --sel --repeating_traits_-CREATE_name|Breath Weapon: Lightning --repeating_traits_-CREATE_source|Racial --repeating_traits_-CREATE_source_type|Dragonborn --repeating_traits_-CREATE_description|When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in either a 15-foot Cone or a 30-foot Line that is 5 feet wide (choose the shape each time). Each creature in that area must make a Dexterity saving throw (DC 8 plus your Constitution modifier and Proficiency Bonus). On a failed save, a creature takes 1d10 lightning damage. On a successful save, a creature takes half as much damage. This damage increases by 1d10 when you reach character levels 5 (2d10), 11 (3d10), and 17 (4d10). You can use this Breath Weapon a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
!setattr --sel --repeating_traits_-CREATE_name|Breath Weapon: Poison --repeating_traits_-CREATE_source|Racial --repeating_traits_-CREATE_source_type|Dragonborn --repeating_traits_-CREATE_description|When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in either a 15-foot Cone or a 30-foot Line that is 5 feet wide (choose the shape each time). Each creature in that area must make a Dexterity saving throw (DC 8 plus your Constitution modifier and Proficiency Bonus). On a failed save, a creature takes 1d10 poison damage. On a successful save, a creature takes half as much damage. This damage increases by 1d10 when you reach character levels 5 (2d10), 11 (3d10), and 17 (4d10). You can use this Breath Weapon a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
!setattr --sel --repeating_traits_-CREATE_name|Damage Resistance: Fire --repeating_traits_-CREATE_source|Racial --repeating_traits_-CREATE_source_type|Dragonborn --repeating_traits_-CREATE_description|You have Resistance to fire damage, as determined by your Draconic Ancestry trait.
!setattr --sel --repeating_traits_-CREATE_name|Damage Resistance: Poison --repeating_traits_-CREATE_source|Racial --repeating_traits_-CREATE_source_type|Dragonborn --repeating_traits_-CREATE_description|You have Resistance to poison damage, as determined by your Draconic Ancestry trait.
!setattr --sel --repeating_traits_-CREATE_name|Darkvision (60 ft.) --repeating_traits_-CREATE_source|Racial --repeating_traits_-CREATE_source_type|Dragonborn --repeating_traits_-CREATE_description|You have Darkvision with a range of 60 feet.
!setattr --sel --repeating_traits_-CREATE_name|Draconic Ancestry --repeating_traits_-CREATE_source|Racial --repeating_traits_-CREATE_source_type|Dragonborn --repeating_traits_-CREATE_description|Your lineage stems from a dragon progenitor. Choose the kind of dragon from the Draconic Ancestors table. Your choice affects your Breath Weapon and Damage Resistance traits as well as your appearance. Draconic Ancestors Dragon / Damage Type Black / Acid Blue / Lightning Brass / Fire Bronze / Lightning Copper / Acid Green / Poison Gold / Fire Red / Fire Silver / Cold White / Cold
!setattr --sel --repeating_traits_-CREATE_name|Draconic Flight --repeating_traits_-CREATE_source|Racial --repeating_traits_-CREATE_source_type|Dragonborn --repeating_traits_-CREATE_description|When you reach character level 5, you can channel draconic magic to give yourself temporary flight. As a Bonus Action, you sprout spectral wings on your back that last for 10 minutes or until you retract the wings (no action required) or have the Incapacitated condition. During that time, you have a Fly Speed equal to your Speed. Your wings appear to be made of the same energy as your Breath Weapon. Once you use this trait, you can't use it again until you finish a Long Rest.
!setattr --sel --repeating_traits_-CREATE_name|Damage Resistance: Acid --repeating_traits_-CREATE_source|Racial --repeating_traits_-CREATE_source_type|Dragonborn --repeating_traits_-CREATE_description|You have Resistance to acid damage, as determined by your Draconic Ancestry trait.
!setattr --sel --repeating_traits_-CREATE_name|Damage Resistance: Cold --repeating_traits_-CREATE_source|Racial --repeating_traits_-CREATE_source_type|Dragonborn --repeating_traits_-CREATE_description|You have Resistance to cold damage, as determined by your Draconic Ancestry trait.
!setattr --sel --repeating_traits_-CREATE_name|Damage Resistance: Lightning --repeating_traits_-CREATE_source|Racial --repeating_traits_-CREATE_source_type|Dragonborn --repeating_traits_-CREATE_description|You have Resistance to lightning damage, as determined by your Draconic Ancestry trait.
SRD 5.2 SRD 5.2.1 (current printing)
SRD 5.1 SRD 5.1Pre-painted minis of this creature, catalogued from minisgallery.com.
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