For the 2014 D&D 5E by Roll20 PC sheet. The game creator needs Pro and ChatSetAttr. Select a token linked to the destination character and paste each command into chat one at a time, in order.
Adds a spell with its details. Simple structured attack or save damage and per-slot damage scaling create a linked Roll20 roll; other spells stay descriptive cards. Set preparation and spellcasting ability on the character as needed. Check the resulting roll, especially conditional effects. Re-running adds another spell.
!setattr --sel --repeating_spell-6_-CREATE_spellname|Blade Barrier --repeating_spell-6_-CREATE_spelllevel|6 --repeating_spell-6_-CREATE_spellschool|evocation --repeating_spell-6_-CREATE_spellcastingtime|1 Action --repeating_spell-6_-CREATE_spellrange|90 feet --repeating_spell-6_-CREATE_spellcomp_v|{{v=1}} --repeating_spell-6_-CREATE_spellcomp_s|{{s=1}} --repeating_spell-6_-CREATE_spellcomp_m|0 --repeating_spell-6_-CREATE_spellcomp_materials| --repeating_spell-6_-CREATE_spellritual|0 --repeating_spell-6_-CREATE_spellconcentration|{{concentration=1}} --repeating_spell-6_-CREATE_spellduration|10 minutes --repeating_spell-6_-CREATE_spelldescription|You create a wall of whirling blades made of magical energy. The wall appears within range and lasts for the duration. You make a straight wall up to 100 feet long, 20 feet high, and 5 feet thick, or a ringed wall up to 60 feet in diameter, 20 feet high, and 5 feet thick. The wall provides Three-Quarters Cover, and its space is Difficult Terrain. Any creature in the wall's space makes a Dexterity saving throw, taking 6d10 Force damage on a failed save or half as much damage on a successful one. A creature also makes that save if it enters the wall's space or ends it turn there. A creature makes that save only once per turn. --repeating_spell-6_-CREATE_spellathigherlevels| --repeating_spell-6_-CREATE_spelloutput|SPELLCARD
You create a wall of whirling blades made of magical energy. The wall appears within range and lasts for the duration. You make a straight wall up to 100 feet long, 20 feet high, and 5 feet thick, or a ringed wall up to 60 feet in diameter, 20 feet high, and 5 feet thick. The wall provides Three-Quarters Cover, and its space is Difficult Terrain. Any creature in the wall's space makes a Dexterity saving throw, taking 6d10 Force damage on a failed save or half as much damage on a successful one. A creature also makes that save if it enters the wall's space or ends it turn there. A creature makes that save only once per turn.
Otto's Irresistible Upcasting
adds
Variants
to this creature.
View
Search by name, or choose a recently opened entry.
Add to…
esc
Full-text search — matches in entries, pages, notes and your uploaded documents. Filter with @ and #; start with ! to search everything you can access.
Type to search the full text of everything you can access, including uploaded documents.
Discussion
Log in to join the discussion.
No comments yet. Start the discussion.