For the 2014 D&D 5E by Roll20 PC sheet. The game creator needs Pro and ChatSetAttr. Select a token linked to the destination character and paste each command into chat one at a time, in order.
Adds a spell with its details. Simple structured attack or save damage and per-slot damage scaling create a linked Roll20 roll; other spells stay descriptive cards. Set preparation and spellcasting ability on the character as needed. Check the resulting roll, especially conditional effects. Re-running adds another spell.
!setattr --sel --repeating_spell-8_-CREATE_spellname|Clone --repeating_spell-8_-CREATE_spelllevel|8 --repeating_spell-8_-CREATE_spellschool|necromancy --repeating_spell-8_-CREATE_spellcastingtime|1 Hour --repeating_spell-8_-CREATE_spellrange|Touch --repeating_spell-8_-CREATE_spellcomp_v|{{v=1}} --repeating_spell-8_-CREATE_spellcomp_s|{{s=1}} --repeating_spell-8_-CREATE_spellcomp_m|{{m=1}} --repeating_spell-8_-CREATE_spellcomp_materials|a diamond worth 1,000+ GP, which the spell consumes, and a sealable vessel worth 2,000+ GP that is large enough to hold the creature being cloned --repeating_spell-8_-CREATE_spellritual|0 --repeating_spell-8_-CREATE_spellconcentration|0 --repeating_spell-8_-CREATE_spellduration|instantaneous --repeating_spell-8_-CREATE_spelldescription|You touch a creature or at least 1 cubic inch of its flesh. An inert duplicate of that creature forms inside the vessel used in the spell's casting and finishes growing after 120 days; you choose whether the finished clone is the same age as the creature or younger. The clone remains inert and endures indefinitely while its vessel remains undisturbed. If the original creature dies after the clone finishes forming, the creature's soul transfers to the clone if the soul is free and willing to return. The clone is physically identical to the original and has the same personality, memories, and abilities, but none of the original's equipment. The creature's original remains, if any, become inert and can't be revived, since the creature's soul is elsewhere. --repeating_spell-8_-CREATE_spellathigherlevels| --repeating_spell-8_-CREATE_spelloutput|SPELLCARD
V, S, M (a diamond worth 1,000+ GP, which the spell consumes, and a sealable vessel worth 2,000+ GP that is large enough to hold the creature being cloned)
Duration
instantaneous
You touch a creature or at least 1 cubic inch of its flesh. An inert duplicate of that creature forms inside the vessel used in the spell's casting and finishes growing after 120 days; you choose whether the finished clone is the same age as the creature or younger. The clone remains inert and endures indefinitely while its vessel remains undisturbed. If the original creature dies after the clone finishes forming, the creature's soul transfers to the clone if the soul is free and willing to return. The clone is physically identical to the original and has the same personality, memories, and abilities, but none of the original's equipment. The creature's original remains, if any, become inert and can't be revived, since the creature's soul is elsewhere.
Otto's Irresistible Upcasting
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Variants
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