For the 2014 D&D 5E by Roll20 PC sheet. The game creator needs Pro and ChatSetAttr. Select a token linked to the destination character and paste each command into chat one at a time, in order.
Adds a spell with its details. Simple structured attack or save damage and per-slot damage scaling create a linked Roll20 roll; other spells stay descriptive cards. Set preparation and spellcasting ability on the character as needed. Check the resulting roll, especially conditional effects. Re-running adds another spell.
!setattr --sel --repeating_spell-1_-CREATE_spellname|Entangle --repeating_spell-1_-CREATE_spelllevel|1 --repeating_spell-1_-CREATE_spellschool|conjuration --repeating_spell-1_-CREATE_spellcastingtime|1 Action --repeating_spell-1_-CREATE_spellrange|90 feet --repeating_spell-1_-CREATE_spellcomp_v|{{v=1}} --repeating_spell-1_-CREATE_spellcomp_s|{{s=1}} --repeating_spell-1_-CREATE_spellcomp_m|0 --repeating_spell-1_-CREATE_spellcomp_materials| --repeating_spell-1_-CREATE_spellritual|0 --repeating_spell-1_-CREATE_spellconcentration|{{concentration=1}} --repeating_spell-1_-CREATE_spellduration|1 minute --repeating_spell-1_-CREATE_spelldescription|Grasping plants sprout from the ground in a 20-foot square within range. For the duration, these plants turn the ground in the area into Difficult Terrain. They disappear when the spell ends. Each creature (other than you) in the area when you cast the spell must succeed on a Strength saving throw or have the Restrained condition until the spell ends. A Restrained creature can take an action to make a Strength (Athletics) check against your spell save DC. On a success, it frees itself from the grasping plants and is no longer Restrained by them. --repeating_spell-1_-CREATE_spellathigherlevels| --repeating_spell-1_-CREATE_spelloutput|SPELLCARD
Grasping plants sprout from the ground in a 20-foot square within range. For the duration, these plants turn the ground in the area into Difficult Terrain. They disappear when the spell ends. Each creature (other than you) in the area when you cast the spell must succeed on a Strength saving throw or have the Restrained condition until the spell ends. A Restrained creature can take an action to make a Strength (Athletics) check against your spell save DC. On a success, it frees itself from the grasping plants and is no longer Restrained by them.
Otto's Irresistible Upcasting
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