For the 2014 D&D 5E by Roll20 PC sheet. The game creator needs Pro and ChatSetAttr. Select a token linked to the destination character and paste each command into chat one at a time, in order.
Adds a spell with its details. Simple structured attack or save damage and per-slot damage scaling create a linked Roll20 roll; other spells stay descriptive cards. Set preparation and spellcasting ability on the character as needed. Check the resulting roll, especially conditional effects. Re-running adds another spell.
!setattr --sel --repeating_spell-2_-CREATE_spellname|Ray of Enfeeblement --repeating_spell-2_-CREATE_spelllevel|2 --repeating_spell-2_-CREATE_spellschool|necromancy --repeating_spell-2_-CREATE_spellcastingtime|1 Action --repeating_spell-2_-CREATE_spellrange|60 feet --repeating_spell-2_-CREATE_spellcomp_v|{{v=1}} --repeating_spell-2_-CREATE_spellcomp_s|{{s=1}} --repeating_spell-2_-CREATE_spellcomp_m|0 --repeating_spell-2_-CREATE_spellcomp_materials| --repeating_spell-2_-CREATE_spellritual|0 --repeating_spell-2_-CREATE_spellconcentration|{{concentration=1}} --repeating_spell-2_-CREATE_spellduration|1 minute --repeating_spell-2_-CREATE_spelldescription|A beam of enervating energy shoots from you toward a creature within range. The target must make a Constitution saving throw. On a successful save, the target has Disadvantage on the next attack roll it makes until the start of your next turn. On a failed save, the target has Disadvantage on Strength-based D20 Tests for the duration. During that time, it also subtracts 1d8 from all its damage rolls. The target repeats the save at the end of each of its turns, ending the spell on a success. --repeating_spell-2_-CREATE_spellathigherlevels| --repeating_spell-2_-CREATE_spelloutput|SPELLCARD
A beam of enervating energy shoots from you toward a creature within range. The target must make a Constitution saving throw. On a successful save, the target has Disadvantage on the next attack roll it makes until the start of your next turn. On a failed save, the target has Disadvantage on Strength-based D20 Tests for the duration. During that time, it also subtracts 1d8 from all its damage rolls. The target repeats the save at the end of each of its turns, ending the spell on a success.
Otto's Irresistible Upcasting
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