For the 2014 D&D 5E by Roll20 PC sheet. The game creator needs Pro and ChatSetAttr. Select a token linked to the destination character and paste each command into chat one at a time, in order.
Adds a spell with its details. Simple structured attack or save damage and per-slot damage scaling create a linked Roll20 roll; other spells stay descriptive cards. Set preparation and spellcasting ability on the character as needed. Check the resulting roll, especially conditional effects. Re-running adds another spell.
!setattr --sel --repeating_spell-3_-CREATE_spellname|Sending --repeating_spell-3_-CREATE_spelllevel|3 --repeating_spell-3_-CREATE_spellschool|divination --repeating_spell-3_-CREATE_spellcastingtime|1 Action --repeating_spell-3_-CREATE_spellrange|Unlimited --repeating_spell-3_-CREATE_spellcomp_v|{{v=1}} --repeating_spell-3_-CREATE_spellcomp_s|{{s=1}} --repeating_spell-3_-CREATE_spellcomp_m|{{m=1}} --repeating_spell-3_-CREATE_spellcomp_materials|a copper wire --repeating_spell-3_-CREATE_spellritual|0 --repeating_spell-3_-CREATE_spellconcentration|0 --repeating_spell-3_-CREATE_spellduration|instantaneous --repeating_spell-3_-CREATE_spelldescription|You send a short message of 25 words or fewer to a creature you have met or a creature described to you by someone who has met it. The target hears the message in its mind, recognizes you as the sender if it knows you, and can answer in a like manner immediately. The spell enables targets to understand the meaning of your message. You can send the message across any distance and even to other planes of existence, but if the target is on a different plane than you, there is a 5 percent chance that the message doesn't arrive. You know if the delivery fails. Upon receiving your message, a creature can block your ability to reach it again with this spell for 8 hours. If you try to send another message during that time, you learn that you are blocked, and the spell fails. --repeating_spell-3_-CREATE_spellathigherlevels| --repeating_spell-3_-CREATE_spelloutput|SPELLCARD
You send a short message of 25 words or fewer to a creature you have met or a creature described to you by someone who has met it. The target hears the message in its mind, recognizes you as the sender if it knows you, and can answer in a like manner immediately. The spell enables targets to understand the meaning of your message. You can send the message across any distance and even to other planes of existence, but if the target is on a different plane than you, there is a 5 percent chance that the message doesn't arrive. You know if the delivery fails. Upon receiving your message, a creature can block your ability to reach it again with this spell for 8 hours. If you try to send another message during that time, you learn that you are blocked, and the spell fails.
Otto's Irresistible Upcasting
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