For the 2014 D&D 5E by Roll20 PC sheet. The game creator needs Pro and ChatSetAttr. Select a token linked to the destination character and paste each command into chat one at a time, in order.
Adds a spell with its details. Simple structured attack or save damage and per-slot damage scaling create a linked Roll20 roll; other spells stay descriptive cards. Set preparation and spellcasting ability on the character as needed. Check the resulting roll, especially conditional effects. Re-running adds another spell.
!setattr --sel --repeating_spell-cantrip_-CREATE_spellname|Sorcerous Burst --repeating_spell-cantrip_-CREATE_spelllevel|cantrip --repeating_spell-cantrip_-CREATE_spellschool|evocation --repeating_spell-cantrip_-CREATE_spellcastingtime|1 Action --repeating_spell-cantrip_-CREATE_spellrange|120 feet --repeating_spell-cantrip_-CREATE_spellcomp_v|{{v=1}} --repeating_spell-cantrip_-CREATE_spellcomp_s|{{s=1}} --repeating_spell-cantrip_-CREATE_spellcomp_m|0 --repeating_spell-cantrip_-CREATE_spellcomp_materials| --repeating_spell-cantrip_-CREATE_spellritual|0 --repeating_spell-cantrip_-CREATE_spellconcentration|0 --repeating_spell-cantrip_-CREATE_spellduration|instantaneous --repeating_spell-cantrip_-CREATE_spelldescription|You cast sorcerous energy at one creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d8 damage of a type you choose: Acid, Cold, Fire, Lightning, Poison, Psychic, or Thunder. If you roll an 8 on a d8 for this spell, you can roll another d8, and add it to the damage. When you cast this spell, the maximum number of these d8s you can add to the spell's damage equals your spellcasting ability modifier. --repeating_spell-cantrip_-CREATE_spellathigherlevels|The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8). --repeating_spell-cantrip_-CREATE_spelloutput|SPELLCARD
SRD 5.2From SRD 5.2.1
Sorcerous Burst
Evocation cantrip
Casting Time
1 action
Range
120 feet
Components
V, S
Duration
instantaneous
You cast sorcerous energy at one creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d8 damage of a type you choose: Acid, Cold, Fire, Lightning, Poison, Psychic, or Thunder. If you roll an 8 on a d8 for this spell, you can roll another d8, and add it to the damage. When you cast this spell, the maximum number of these d8s you can add to the spell's damage equals your spellcasting ability modifier.
At Higher Levels.
The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).
Search by name, or choose a recently opened entry.
Add to…
esc
Full-text search — matches in entries, pages, notes and your uploaded documents. Filter with @ and #; start with ! to search everything you can access.
Type to search the full text of everything you can access, including uploaded documents.
Discussion
Log in to join the discussion.
No comments yet. Start the discussion.