SRD 5.1 SRD 5.1 (current printing)

SRD 5.2 SRD 5.2.1

Young Brass Dragon

Large Dragon, Chaotic Good

Armor Class 17 (natural)

Hit Points 110 (13d10 + 39)

Speed 40 ft., burrow 20 ft., fly 80 ft.

STR DEX CON INT WIS CHA
() () () () () ()
Saving Throws
, , ,
Skills
, ,
Damage Immunities
Fire
Senses
blindsight 30 ft., darkvision 120 ft., passive perception 16
Languages
Common, Draconic
Challenge
6 (2,300 XP)

Actions

The dragon makes three attacks: one with its bite and two with its claws.
Melee Weapon Attack: to hit, reach 10 ft., one target. Hit: .
Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: .
The dragon uses one of the following breath weapons. Fire Breath. The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking on a failed save, or half as much damage on a successful one. Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.

Lifecycle

Follow this creature’s possible stages of maturity.

Matures into Brass Dragon Wyrmling CR 1
Young Brass Dragon Current stage CR 6
Adult Brass Dragon CR 13 Ancient Brass Dragon CR 20
Brass Dragon Egg Known stage

Monster Loot: Monster Manual adds Loot to this creature. View

Creature Harvest Index: Dragons adds Loot to this creature. View

Monster Loot: Storm King's Thunder adds Loot to this creature. View


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