For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --repeating_npctrait_-CREATE_name|Ice Walk --repeating_npctrait_-CREATE_description|The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, Difficult Terrain composed of ice or snow doesn't cost it extra movement.
!setattr --sel --repeating_npctrait_-CREATE_name|Legendary Resistance (4/Day, or 5/Day in Lair) --repeating_npctrait_-CREATE_description|If the dragon fails a saving throw, it can choose to succeed instead.
!setattr --sel --repeating_npcaction_-CREATE_name|Cold Breath --repeating_npcaction_-CREATE_description|Constitution Saving Throw: DC 22, each creature in a 90-foot Cone. Failure: 63 (14d8) Cold damage. Success: Half damage.
!setattr --sel --repeating_npcaction_-CREATE_name|Multiattack --repeating_npcaction_-CREATE_description|The dragon makes three Rend attacks.
!setattr --sel --repeating_npcaction-l_-CREATE_name|Freezing Burst --repeating_npcaction-l_-CREATE_description|Constitution Saving Throw: DC 20, each creature in a 30-foot-radius Sphere Area of Effect \|XPHB\|Sphere centered on a point the dragon can see within 120 feet. Failure: 14 (4d6) Cold damage, and the target's Speed is 0 until the end of the target's next turn. Failure or Success: The dragon can't take this action again until the start of its next turn.
!setattr --sel --repeating_npcaction-l_-CREATE_name|Frightful Presence --repeating_npcaction-l_-CREATE_description|The dragon casts Fear, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 18). The dragon can't take this action again until the start of its next turn.
!setattr --sel --repeating_npcaction-l_-CREATE_name|Pounce --repeating_npcaction-l_-CREATE_description|The dragon moves up to half its Speed, and it makes one Rend attack.
passive Perception 23, darkvision 120 ft., blindsight 60 ft.
Languages
Common, Draconic
CR
2 (25,000 XP)
Traits
Ice Walk.
The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, Difficult Terrain composed of ice or snow doesn't cost it extra movement.
Legendary Resistance (4/Day, or 5/Day in Lair).
If the dragon fails a saving throw, it can choose to succeed instead.
Actions
Constitution Saving Throw: DC 22, each creature in a 90-foot Cone. Failure: . Success: Half damage.
The dragon makes three Rend attacks.
Melee Attack Roll: , reach 15 ft. .
Legendary Actions
3
Legendary Actions
Ancient White Dragon can take 3 Legendary Actions, choosing from the options below. Only one Legendary Action option can be used at a time, and only at the end of another creature's turn. Ancient White Dragon regains spent Legendary Actions at the start of its turn.
Freezing Burst.
Constitution Saving Throw: DC 20, each creature in a 30-foot-radius Sphere [Area of Effect]|XPHB|Sphere centered on a point the dragon can see within 120 feet. Failure: , and the target's Speed is 0 until the end of the target's next turn. Failure or Success: The dragon can't take this action again until the start of its next turn.
Frightful Presence.
The dragon casts Fear, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 18). The dragon can't take this action again until the start of its next turn.
Pounce.
The dragon moves up to half its Speed, and it makes one Rend attack.
Lifecycle
Follow this creature’s possible stages of maturity.
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