For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --repeating_npctrait_-CREATE_name|Evasion --repeating_npctrait_-CREATE_description|If the assassin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the save and only half damage if it fails. It can't use this trait if it has the Incapacitated condition.
!setattr --sel --repeating_npcaction_-CREATE_name|Light Crossbow --repeating_npcaction_-CREATE_description|Ranged Attack Roll: +7, range 80/320 ft. 8 (1d8 + 4) Piercing damage plus 21 (6d6) Poison damage.
!setattr --sel --repeating_npcaction_-CREATE_name|Multiattack --repeating_npcaction_-CREATE_description|The assassin makes three attacks, using Shortsword or Light Crossbow in any combination.
!setattr --sel --repeating_npcaction_-CREATE_name|Shortsword --repeating_npcaction_-CREATE_description|Melee Attack Roll: +7, reach 5 ft. 7 (1d6 + 4) Piercing damage plus 17 (5d6) Poison damage, and the target has the Poisoned condition until the start of the assassin's next turn.
!setattr --sel --repeating_npcbonusaction_-CREATE_name|Cunning Action --repeating_npcbonusaction_-CREATE_description|The assassin takes the Dash, Disengage, or Hide action.
Evasion.
If the assassin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the save and only half damage if it fails. It can't use this trait if it has the Incapacitated condition.
Actions
Ranged Attack Roll: , range 80/320 ft. .
The assassin makes three attacks, using Shortsword or Light Crossbow in any combination.
Melee Attack Roll: , reach 5 ft. , and the target has the Poisoned condition until the start of the assassin's next turn.
Bonus Actions
Cunning Action.
The assassin takes the Dash, Disengage, or Hide action.
Monster Weaknesses
adds
Weaknesses
to this creature.
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