SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Drider

Large Monstrosity, Chaotic Evil

AC 19 (natural armor)

Initiative +4

HP 123 (13d10 + 52)

Speed 30 ft., swim 15 ft., climb 30 ft., crawl 15 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
,
Senses
passive Perception 16, darkvision 120 ft.
Languages
Elvish, Undercommon
CR
6 (2,300 XP)

Traits

Spider Climb. The drider can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Sunlight Sensitivity. While in sunlight, the drider has Disadvantage on ability checks and attack rolls.
Web Walker. The drider ignores movement restrictions caused by webs, and the drider knows the location of any other creature in contact with the same web.

Actions

Melee Attack Roll: , reach 10 ft. .
The drider makes three attacks, using Foreleg or Poison Burst in any combination.
Ranged Attack Roll: , range 120 ft. .

Bonus Actions

Magic of the Spider Queen. The drider casts Darkness, Faerie Fire, or Web, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 14).

DM Options: Monster Talents adds Talents to this creature. View

Monster Weaknesses adds Weaknesses to this creature. View

The Monsters Know What They're Doing adds Tactics to this creature. View

Home-Field Advantage adds Lair Actions to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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