SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Gladiator

Small Humanoid, Neutral

AC 16 (natural armor)

Initiative +5

HP 112 (15d8 + 45)

Speed 30 ft., swim 15 ft., climb 15 ft., crawl 15 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
,
Senses
passive Perception 11
Languages
Common
CR
5 (1,800 XP)

Actions

The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.
Strength Saving Throw: DC 15, one creature within 5 feet that the gladiator can see. Failure: . If the target is a Medium or smaller creature, it has the Prone condition.
Melee or Ranged Attack Roll: , reach 5 ft. or range 20/60 ft. .

Reactions

Parry. _Trigger:_ The gladiator is hit by a melee attack roll while holding a weapon. _Response:_ The gladiator adds 3 to its AC against that attack, possibly causing it to miss.

Monster Weaknesses adds Weaknesses to this creature. View


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