SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Lemure

Medium Fiend, Lawful Evil

AC 9 (natural armor)

Initiative -3

HP 9 (2d8)

Speed 20 ft., swim 10 ft., climb 10 ft., crawl 10 ft.

STR DEX CON INT WIS CHA
Score
Save
Resistances
Cold
Immunities
Fire, Poison
Condition Immunities
Charmed, Frightened, Poisoned
Senses
passive Perception 10, darkvision 120 ft.
Languages
Understands Infernal but can't speak
CR
(10 XP)

Traits

Hellish Restoration. If the lemure dies in the Nine Hells, it revives with all its Hit Points in days unless it is killed by a creature under the effects of a Bless spell or its remains are sprinkled with Holy Water.

Actions

Melee Attack Roll: , reach 5 ft. .

Monster Weaknesses adds Weaknesses to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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