For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --repeating_npctrait_-CREATE_name|Amphibious --repeating_npctrait_-CREATE_description|The giant can breathe air and water.
!setattr --sel --repeating_npcaction_-CREATE_name|Lightning Storm --repeating_npcaction_-CREATE_description|Dexterity Saving Throw: DC 18, each creature in a 10-foot-radius, 40-foot-high Cylinder Area of Effect \|XPHB\|Cylinder originating from a point the giant can see within 500 feet. Failure: 55 (10d10) Lightning damage. Success: Half damage.
!setattr --sel --repeating_npcaction_-CREATE_name|Multiattack --repeating_npcaction_-CREATE_description|The giant makes two attacks, using Storm Sword or Thunderbolt in any combination.
!setattr --sel --repeating_npcaction_-CREATE_name|Spellcasting --repeating_npcaction_-CREATE_description|The giant casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 18): - **At Will:** Detect Magic, Light - **1/Day Each:** Control Weather
!setattr --sel --repeating_npcaction_-CREATE_name|Thunderbolt --repeating_npcaction_-CREATE_description|Ranged Attack Roll: +14, range 500 ft. 22 (2d12 + 9) Lightning damage, and the target has the Blinded and Deafened conditions until the start of the giant's next turn.
passive Perception 20, darkvision 120 ft., truesight 30 ft.
Languages
Common, Giant
CR
13 (10,000 XP)
Traits
Amphibious.
The giant can breathe air and water.
Actions
Dexterity Saving Throw: DC 18, each creature in a 10-foot-radius, 40-foot-high Cylinder [Area of Effect]|XPHB|Cylinder originating from a point the giant can see within 500 feet. Failure: . Success: Half damage.
The giant makes two attacks, using Storm Sword or Thunderbolt in any combination.
The giant casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 18):
- **At Will:** Detect Magic, Light
- **1/Day Each:** Control Weather
Melee Attack Roll: , reach 10 ft. .
Ranged Attack Roll: , range 500 ft. , and the target has the Blinded and Deafened conditions until the start of the giant's next turn.
Monster Weaknesses
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Weaknesses
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Home-Field Advantage
adds
Lair Actions
to this creature.
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Official miniatures
Pre-painted minis of this creature, catalogued from minisgallery.com.
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