For the 2014 D&D 5E by Roll20 PC sheet. The game creator needs Pro and ChatSetAttr. Select a token linked to the destination character and paste each command into chat one at a time, in order.
Adds a spell with its details. Simple structured attack or save damage and per-slot damage scaling create a linked Roll20 roll; other spells stay descriptive cards. Set preparation and spellcasting ability on the character as needed. Check the resulting roll, especially conditional effects. Re-running adds another spell.
!setattr --sel --repeating_spell-9_-CREATE_spellname|Meteor Swarm --repeating_spell-9_-CREATE_spelllevel|9 --repeating_spell-9_-CREATE_spellschool|evocation --repeating_spell-9_-CREATE_spellcastingtime|1 Action --repeating_spell-9_-CREATE_spellrange|1 mile --repeating_spell-9_-CREATE_spellcomp_v|{{v=1}} --repeating_spell-9_-CREATE_spellcomp_s|{{s=1}} --repeating_spell-9_-CREATE_spellcomp_m|0 --repeating_spell-9_-CREATE_spellcomp_materials| --repeating_spell-9_-CREATE_spellritual|0 --repeating_spell-9_-CREATE_spellconcentration|0 --repeating_spell-9_-CREATE_spellduration|instantaneous --repeating_spell-9_-CREATE_spelldescription|Blazing orbs of fire plummet to the ground at four different points you can see within range. Each creature in a 40-foot-radius Sphere centered on each of those points makes a Dexterity saving throw. A creature takes 20d6 Fire damage and 20d6 Bludgeoning damage on a failed save or half as much damage on a successful one. A creature in the area of more than one fiery Sphere is affected only once. A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area, and the object starts burning if it's flammable. --repeating_spell-9_-CREATE_spellathigherlevels| --repeating_spell-9_-CREATE_spelloutput|SPELLCARD
Blazing orbs of fire plummet to the ground at four different points you can see within range. Each creature in a 40-foot-radius Sphere centered on each of those points makes a Dexterity saving throw. A creature takes 20d6 Fire damage and 20d6 Bludgeoning damage on a failed save or half as much damage on a successful one. A creature in the area of more than one fiery Sphere is affected only once. A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area, and the object starts burning if it's flammable.
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