For the 2014 D&D 5E by Roll20 PC sheet. The game creator needs Pro and ChatSetAttr. Select a token linked to the destination character and paste each command into chat one at a time, in order. The first enables itemized traits; later commands add the features from this entry.
This exports descriptions, not class/species mechanics or choices. It includes all listed feature levels, not only those earned by a particular character. Re-running creates duplicates.
!setattr --sel --simpletraits|complex
!setattr --sel --repeating_traits_-CREATE_name|Survivor --repeating_traits_-CREATE_source|Class --repeating_traits_-CREATE_source_type|Champion (level 18) --repeating_traits_-CREATE_description|You attain the pinnacle of resilience in battle, giving you these benefits. Defy Death. You have Advantage on Death Saving Throws. Moreover, when you roll 18-20 on a Death Saving Throw, you gain the benefit of rolling a 20 on it. Heroic Rally. At the start of each of your turns, you regain Hit Points equal to 5 plus your Constitution modifier if you are Bloodied and have at least 1 Hit Point.
!setattr --sel --repeating_traits_-CREATE_name|Improved Critical --repeating_traits_-CREATE_source|Class --repeating_traits_-CREATE_source_type|Champion (level 3) --repeating_traits_-CREATE_description|Your attack rolls with weapons and Unarmed Strikes can score a Critical Hit on a roll of 19 or 20 on the d20.
!setattr --sel --repeating_traits_-CREATE_name|Remarkable Athlete --repeating_traits_-CREATE_source|Class --repeating_traits_-CREATE_source_type|Champion (level 3) --repeating_traits_-CREATE_description|Thanks to your athleticism, you have Advantage on Initiative rolls and Strength (Athletics) checks. In addition, immediately after you score a Critical Hit, you can move up to half your Speed without provoking Opportunity Attacks.
!setattr --sel --repeating_traits_-CREATE_name|Additional Fighting Style --repeating_traits_-CREATE_source|Class --repeating_traits_-CREATE_source_type|Champion (level 7) --repeating_traits_-CREATE_description|You gain another Fighting Style feat of your choice.
!setattr --sel --repeating_traits_-CREATE_name|Heroic Warrior --repeating_traits_-CREATE_source|Class --repeating_traits_-CREATE_source_type|Champion (level 10) --repeating_traits_-CREATE_description|The thrill of battle drives you toward victory. During combat, you can give yourself Heroic Inspiration whenever you start your turn without it.
!setattr --sel --repeating_traits_-CREATE_name|Superior Critical --repeating_traits_-CREATE_source|Class --repeating_traits_-CREATE_source_type|Champion (level 15) --repeating_traits_-CREATE_description|Your attack rolls with weapons and Unarmed Strikes can now score a Critical Hit on a roll of 18-20 on the d20.
A Champion focuses on the development of martial prowess in a relentless pursuit of victory. Champions combine rigorous training with physical excellence to deal devastating blows, withstand peril, and garner glory. Whether in athletic contests or bloody battle, Champions strive for the crown of the victor.
Features
Improved Critical
— 3rd level
Your attack rolls with weapons and Unarmed Strikes can score a Critical Hit on a roll of 19 or 20 on the d20.
Remarkable Athlete
— 3rd level
Thanks to your athleticism, you have Advantage on Initiative rolls and Strength (Athletics) checks.
In addition, immediately after you score a Critical Hit, you can move up to half your Speed without provoking Opportunity Attacks.
Additional Fighting Style
— 7th level
You gain another Fighting Style feat of your choice.
Heroic Warrior
— 10th level
The thrill of battle drives you toward victory. During combat, you can give yourself Heroic Inspiration whenever you start your turn without it.
Superior Critical
— 15th level
Your attack rolls with weapons and Unarmed Strikes can now score a Critical Hit on a roll of 18-20 on the d20.
Survivor
— 18th level
You attain the pinnacle of resilience in battle, giving you these benefits.
Defy Death. You have Advantage on Death Saving Throws. Moreover, when you roll 18-20 on a Death Saving Throw, you gain the benefit of rolling a 20 on it.
Heroic Rally. At the start of each of your turns, you regain Hit Points equal to 5 plus your Constitution modifier if you are Bloodied and have at least 1 Hit Point.
Official miniatures
Pre-painted minis of this creature, catalogued from minisgallery.com.
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