Page 2024
By Wizards of the Coast D&D 5e (2024)
From SRD 5.2.1

Condition

A condition is a temporary game state. The definition of a condition says how it affects its recipient, and various rules define how to end a condition. This glossary defines these conditions:

  • Blinded

  • Charmed

  • Deafened

  • Exhaustion

  • Frightened

  • Grappled

  • Incapacitated

  • Invisible

  • Paralyzed

  • Petrified

  • Poisoned

  • Prone

  • Restrained

  • Stunned

  • Unconscious

A condition doesn't stack with itself; a recipient either has a condition or doesn't. The Exhaustion condition is an exception to that rule. See also chapter 1 ("Conditions").


38 of 151 in SRD 5.2.1

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