From SRD 5.2.1
Stable
A creature is Stable if it has 0 Hit Points but isn't required to make Death Saving Throws. See also chapter 1 ("Damage and Healing").
A creature is Stable if it has 0 Hit Points but isn't required to make Death Saving Throws. See also chapter 1 ("Damage and Healing").
130 of 151 in SRD 5.2.1